Al Azif
The Cipher Manuscript known as "Necronomicon"
Ye Book of Ye Arab, Abdul Alhazred, 730 at Damascus
from
DarkPages Website
Notes regarding this
Etext edition
This E-text version of the book, Al Azif has been entered into
Hypertext by Ken Ottinger over the course of some few months. This
project was completely funded by the Universal Life Trust.
The reason for the project was the realization that so many people
were fascinated by H.P. Lovecraft and the Cthulhu Mythos. Reading
the newsgroups alt.necronomicon and alt.necromicon and seeing so
many requests for an online copy of the Necronomicon, and then
seeing the arguments and debates as to whether the text actually
existed or not prompted me to search out the research work of Colin
Wilson, George Hay, Robert Turner and David Langford.
These men, publishing through CORGI Books of Chaucer Press, Ltd.,
Great Britain, provided a translation of a cipher manuscript of Dr.
John Dee's called Liber Logaeth, a portion of a larger manuscript,
the origin and nature of which is not known. Due to its history and
the similarity in content to the Cthulhu Mythos, this document has
been presented by these men as being, at least a portion of, the
document which was the inspiration for HPL's Necronomicon.
Because of copyright restrictions, I have included only quotes from
the original manuscript used in the CORGI edition. The bulk of this
E-text edition is the text of the manuscript Liber Logaeth which has
been translated to date. This is presented as a Tool or Guide
leading toward additional research. |
Zi Dingir Ana Kanpa, Zi Dingir Kia Kanpa
Spirits of the earth
remember, spirits of the sky remember... Al Azif - Necronomicon Ye Book of Ye Arab, Abdul Alhazred
NECRONOMICON'S CONTENT:
1. Ye Testimony of Abl-Al
Hazred
This is the testimony of all that I have seen, and all that I have
learned, in those years that I have possessed the Three Seals of MASSHU. I have seen One Thousand and-One moons, and surely this is
enough for the span of a mans life, though it is said the Prophets
lived much longer. I am weak, and ill, and bear great tired- ness
and exhaustion, and a sigh hangs in my breast like a dark lantern, I
am old.
The wolves carry their name in their midnight speeches, and that
quiet, subtle Voice is summoning me from afar. And a voice much
closer will shout into my ear with unholy impatience. The weight of
my soul will decide its final resting place. Before the time, I must
put down here all that I can concerning the horrors that stalk
Without, and which lie in wait at the door of every man, for this is
the ancient arcana that has been handed down of old, but which has
been forgotten by all but a few men, the worshippers of the Ancient
Ones (may their names be blotted out!)
And if I do not finish this task, take what is here and discover the
rest, for time is short and mankind does not know or understand the
evil that awaits it, from every side, from every open Gate, from
every broken barrier, from every mindless acolyte at the alters of
madness.
For this is the
Book of the Dead, the Book of the Black Earth, that
I have writ down at the peril of my life, exactly as I received it,
on the planes of IGIGI, the cruel celestial spirits from beyond the
Wanderers of the Wastes.
Let all who read this book be warned thereby that the habitation of
men are seen and surveyed by that Ancient Race of gods and demons
from a time before time, and that they seek revenge for that
forgotten battle that took place somewhere in the Cosmos and rent
the Worlds in the days before the creation of Man, when
the Elder
Gods walked the Spaces, the race of MARDUK, as he is known to the
Chaldeans, and of ENKI our master, the Lord of Magicians.
Know, then, that I have trod all the
Zones of the Gods, and also the
places of Azonei, and have descended into the foul places of Death
and Eternal Thirst, which may be reached through the Gate of GANZIR,
which was built in UR in the days before Babylonian was.
Know, too, that I have spoken with all manner of spirit and daemon,
whose names are no longer known in the societies of Man, or were
never known. And the seals of these are writ herein ; yet others I
must take with me when I leave you. ANU have mercy on my soul!
I have seen the Unknown Lands, that no map has ever charted. I have
lived in the deserts and the wastelands, and spoken with demons and
the souls of slaughtered men, and of women who have died in
childbirth, victims of the she-fiend LAMMASHTA.
I have traveled beneath the Seas, in search of the Palace of Our
Master, and found the stone monuments of vanquished civilizations,
and de-ciphered the writings of some of these; while still others
remain mysteries to any man who lives. And these civilizations were
destroyed because of the knowledge contained in this book.
I have traveled among the stars, and trembled before the gods. I
have at last found the formula by which I passed the gate of ARZIR,
and passed into the forbidden realms of the foul IGIGI.
I have raised demons, and the dead.
I have summoned the ghosts of my ancestors to real and visible
appearance on the tops of temples built to reach the stars, and
built to touch the nethermost cavities of HADES. I have wrestled
with the Black Magician, AZAG-THOTH, in vain, and fled to the Earth
by calling upon INANNA and her brother MARDUK, Lord of the
double-headed AXE.
I have raised armies against the Lands of the East, by summoning the
hordes of fiends I have made subject unto me, and so doing found
NGAA, the god of the heathens, who breathes flame and roars like a
thousand thunders.
I have found fear.
I have found
the Gate that leads to the Outside, by which the
Ancient Ones, who ever seek the entrance to our world, keep eternal
watch. I have smelled the vapors of that Ancient One, Queen of the
Outside, whose name is writ in
the MAGAN text, the testament of some
dead civilization whose priests, seeking power, swing open the
dread, evil Gate for an hour past the time and were consumed.
I came to possess this knowledge through circumstances quite
peculiar, while still the unlettered son of a shepherd in what is
called Mesopotamia by the Greeks.
When I was only a youth, traveling alone in the mountains to the
East, called MASSHU by the people who live there, I came upon a grey
rock carved with three strange symbols. It stood as high as a man,
and as wide around as a bull. It was firmly in the ground, and I
could not move it. Thinking no more of the carvings, save that they
might be the work of a king to mark some Ancient victory over an
enemy, I built a fire at its foot to protect me from the from the
wolves that wander in that regions and went to sleep, for it was
night and I was far from my village, being Bet Durrabia.
Being about
three hours from dawn, in the nineteenth of Shabatu, I was awakened
by the howl of a dog, or perhaps a wolf, uncommonly loud and close
at hand. The fire had died to its embers, and these red, glowing
coals cast a faint, dancing shadow across the stone monument with
the three carvings. I began to make haste to build another fire
when, at once, the grey rock began to rise slowly into the air, as
if it were a dove. I could not move or speak for the fear that
seized upon my spine and wrapped cold fingers around my skull. The
Dik of Azug-bel-ya was no stranger seemed to melt into my hands!
Presently, I heard a voice, softly, some distance away and a more
practical fear, that the possibility of robbers, took hold of me and
I rolled behind weeds, trembling. Another voice joined the first,
and soon several men in black robes of thieves came together over
the place where I was, surrounding the floating rock, of which they
did not exhibit in the least fright.
I could see clearly now that the three carvings on the stone
monument were glowing, a flame red color, as through the rock were
on fire. The figures were murmuring together in prayer or
invocation, of which only a few words could be heard, and these in
some unknown tongue; though, ANU have mercy on my soul!, these
rituals are not unknown to me any longer.
The figures, whose faces I could not see or recognize, began to make
wild passes in the air with knives that glinted cold and sharp in
the mountain night.
From beneath the floating rock, out of the very ground where it had
sat, came rising the tail of a serpent. This serpent was surely
larger than any I had ever seen. The thinnest section thereof was
fully that of the arms of two men, and as it rose from the earth it
was followed by another, although the end of the first was not seen
as it seemed to reach down into the very Pit itself. These were
followed by still more, and the ground began to tremble under the
pressure of so many of these enormous arms. The chanting of the
priests, for I knew them now to be some the servants of some hidden
Power, became much louder and nearly hysterical.
IA! IA! ZI AZAG! IA!IA! ZI AZKAK! IA! IA! KUTULU ZI KUR! IA!
The ground where I was hiding became wet with some substance, being
slightly downhill from the scene I was witnessing. I touched the
wetness and found it to be blood. In horror I screamed and gave my
presence away to the priests. They turned toward me, and I saw with
loathing that they had cut their chests with the daggers they had
used to raise the stone, for some mystical purpose I could not then
divine; although I now know that blood is the very food of these
spirits, which is why that field after the battles of war glows with
an unnatural light, the manifestation of the spirits feeding
thereon.
May ANU protect us all!
My scream had the effect of casting their ritual into chaos and
disorder. I raced through the mountain path by which I had come, and
the priests came running after me, although some seemed to stay
behind, perhaps to finish the Rites. However, as I ran wildly down
the slopes in the cold night, my heart gave rise in my chest and my
head growing hot, the sound of splitting rocks and thunder came from
behind me and shook the very ground I ran on. In fright and haste I
fell to the earth.
Rising, I turned to face whatever attacker had come nearest me,
though I was unarmed. To my surprise, what I saw was no priest of
ancient horror, no necromancer of that forbidden Art, but black
robes fallen upon the grass and weeds, with no seeming presence of
life or bodies beneath them.
I walked cautiously to the first and, picking up a long twig, lifted
the robe from the tangle of weeds and thorns. All that remained of
the priest was a pool of slime, like green oil, and the smell of a
body lain long in the sun to rot. Such a stench nearly overpowered
me, but I was resolute to find the others, to see if the same
fortune had also befallen them.
Walking back up the slope that I had so fearfully run down only
moments ago, I came across yet another of the black priests, in
identical condition to the first. I kept walking, passing more of
the robes as I went, not venturing to overturn them any longer.
Then, I finally came upon the grey stone monument that had risen
unnaturally into the air at the command of the priests. It was now
upon the ground once more, but the carvings still glowed with
supernatural light. The serpents, or what I had then thought of as
serpents, had disappeared. But in the dead embers of the fire, now
cold and black, was a shining metal plate.
I picked it up and saw
that it was also carved, as the stone, but very intricately, after a
fashion I could not understand. It did not bear the same markings as
the stone, but I had the feeling I could almost read the characters,
but could not, as though I once knew the tongue but had since long
forgotten. Mt head began to ache as though a devil was pounding my
skull, when a shaft of moonlight hit the metal amulet, for I know
now what it was, and a voice entered my head and told me the secrets
of the scene I had witnessed in one word:
KUTULU.
In that moment, as though whispered
fiercely into my ear, I
understood.
These were the signs carved upon the grey stone, that was
the gate
to the Outside:
(I wish to apologize for the primitive descriptions of the symbols
but its about the best that can be done with this file writer)
The amulet that I held in my hand, and hold to this very day, around
my neck as I write these words, is this: (after seeing the so-called
picture of the symbols you can probably understand why I did not
attempt to show you the amulet)
Of the three symbols carved, the first is
the Sign of our Race from
beyond the Stars, and is called ARRA in the tongue of the Scribe who
taught it to me, an emissary of the Elder Ones. In the tongue of the
eldest city of Babylon, it was UR. It is the Sigil of the Covenant
of the Elder Gods, and when they see it, they who gave it to us,
they will not forget us. They have sworn!
Spirit of the Skies, Remember!
The second sign is the Elder Sign, and is the Key whereby the Powers
of the Elder Gods may be summoned, when used with the proper words
and shapes. It has a Name, and is called AGGA.
The third sign is the
Sigil of the Watcher. It is called BANDAR.
The
Watcher is a Race sent by the Elder Ones. It keeps vigil while one
sleeps provided the appropriate rituals and sacrifice has been
preformed; else, if called, it will turn upon you.
These seals, to be effective, must be graven on stone and set in the
ground. Or, set upon the alter of offerings. Or, carried to the Rock
of Invocations. Or, engraved upon the metal of ones God or Goddes
and hung about the neck, but hidden from the view of the profane. Of
these three, the ARRA and the AGGA may be used
separately, that is to
say singly, and alone. The BANDAR however, must never be used alone,
but with one or both of the others, for the Watcher must needs to be
reminded of the Covenant he has sworn with the Elder Gods and our
Race, else it will turn upon thee and slay thee and ravage thy town
until succor is to be had from the Elder Gods by the tears of thy
people and the wailing of thy women.
KAKAMMU!
The fire amulet that I retrieved from the ashes of the fire, and
which caught the light of the moon, is a potent seal against
whatever may come in the Gate from the Outside for, seeing it, they
will retreat from thee SAVE ONLY IF IT CATCH THE LIGHT OF THE MOON
UPON ITS SURFACE for, in the dark days of the moon, or in clouds,
there can be little protection against the fiends from the Ancient
Land should they break the barrier, or be let in by their servants
upon the face of the Earth. In such a case, no recourse is to be had
until the light of the moon shines upon the Earth, for the moon is
the Eldest among the Zonei, and is the starry symbol of our pact.
NANNA, Father of the Gods, Remember!
Wherefore, the amulet must be engraved upon pure silver in the full
light of the moon, that the moon shine upon it at its working, and
the essence of the moon be drawn down and captured therein. And the
proper incantations must be performed, and the prescribed rituals as
given forth in this Book. And the amulet must NEVER be exposed to
the light of the Sun, for SHAMMASH called UDU, in his jealousy, will
rob the seal of its power. In such case, it must be bathed in waters
of camphor, and the incantations and ritual performed once again.
But verily, it were better to engrave another.
These secrets I give to thee at the pain of my life, never to be
revealed to the profane, or the banished, or the Worshippers of the
Ancient Serpent, but to keep within their own heart, always silent
upon these things.
Peace be to thee!
Henceforth, from that fateful night in the mountains of
MASSHU, I
wandered about the countryside in search of the key to the secret
knowledge that had been given me. And it was a painful and lonely
journey, during which time I took no wife, called no house or
village my home, and dwelt in various countries, often in caves or
in the deserts, learning several tongues as a traveler, to bargain
with the trades people and learn of the news and customs. But my
bargaining was with the Powers that reside in each of these
countries. And soon, I came to understand many things of which
before I had no knowledge, except perhaps in dreams. The friends of
my youth deserted me, and I them. When I was seven years gone from
my family, I learned that they had all died of their own hand, for
reasons no one was able to tell me; their flocks had later been
slain as the victims of some strange epidemic.
I wandered as a
beggar, being fed from town to town as the local
people saw fit, often being stoned instead of threatened with
imprisonment. On occasion, I was able to convince some learned man
that I was a sincere scholar, and was thereby permitted to read the
Ancient Records in which the details of necromancy, sorcery, magick
and alchemy are given. I learned of the spells that cause men
illness, the plague, blindness, insanity and even death. I learned
the various classes of demons and evil gods that exist, and of the
old legends concerning
the Ancient Ones.
I was thus able to arm
myself against the dread Maskim, who lie in wait about the
boundaries of the world, ready to trap the unwary and devour the
sacrifices set out at night and in deserted places; against the
she-devil LAMMASHTA, who is called Sword that Splits the Skull, the
sight of whom causes horror and dismay, and (some say) death of a
most uncommon nature.
In time I learned of the names and properties of all the demons,
devils, fiends and monsters listed herein, in this Book of the Black
Earth. I learned of the powers in the astral Gods, and how to summon
their aid in times of need. I learned, too, of the frightful beings
who dwell beyond the astral spirits, who guard the entrance to the
Temple of the Lost, of the Ancient Days the Ancient of the Ancient
Ones, whose Name I cannot write here.
In my solitary ceremonies in the hills, worshipping with fire and
sword, with water and dagger, and with the assistance of strange
grass that grows wild in certain parts of the MASSHU, and with which
I had unwittingly built my fire before the rock, that grass that
gives the mind great power to travel tremendous distances into the
heavens, as also into the hells, I received the formulae for the
amulets and talismans which follow, which provide the Priest with
safe passage among the spheres wherein he may travel in search of
the Wisdom.
But now, after One Thousand-and-One moons of the journey, the
Maskim
nip at my heels, the Rabishu pull at my hair, Lammashta opens her
dread jaws, AZAG-THOTH gloats blindly at his throne, KUTULU raises
his head and stares up through the Veils of sunkun Varloorni, up
through
the Abyss, and fixes his stare upon me; wherefore I must
with haste write this Book lest my end come sooner than I had
prepared. For indeed, it appears as though I have failed in some
regard as to the order of the rites, or to the formulae, or to the
sacrifices, for now it appears as if the entire host of ERESSKIGAL
lies waiting, dreaming, drooling for my departure.
I pray the gods
that I am saved (which he is not, for "gods" cannot save ones soul,
only GOD) and not perish as did the Priest, ABDUL BEN-MARTU, in
Jerusalem (the gods remember and have mercy upon him!). My fate is
no longer writ in the stars, for I have broken the Chaldean Covenant
by seeking power over the Zonei. I have set foot on the moon, and
the moon no longer has power over me. The lines of my life have been
obliterated by my wanderings in the Waste, over the letters writ in
the heavens by the gods. And even now I can hear the wolves howling
in the mountains as they did that fateful night, and they are
calling my name, and the names of the Others. I fear for my flesh,
but I fear for my spirit more.
Remember, always, in every empty moment, to call upon the gods not
to forget thee, for they are forgetful and very far away. Light thy
fires high in the hills, and on the tops of temples and pyramids,
that they may see and remember.
Remember, always, to copy each of the formulae as I have put it down
and not to change it by one line or dot, not so much as hair's
breadth, lest it be rendered valueless, or worse: a broken line
provides means of entrance for those Outside, for a broken star is
the Gate of GANZIR, the Gate of Death, the Gate of the Shadows and
the Shells. Recite the incantations as they are written here, in the
manner thus prescribed. Prepare the rituals without erring, and in
the proper places and times render the sacrifices.
May the gods ever be merciful unto thee!
May thou escape the jaws of the MASKIM, and vanquish the power to
the Ancient Ones!
AND THE GODS GRANT THEE DEATH BEFORE THE ANCIENT ONES RULE THE EARTH
ONCE MORE!
KAKAMMU! SELAH!
2. Of Ye Old Ones and their Spawn
The Old Ones were, the
Old Ones are and the Old Ones shall be. From
the dark stars They came ere man was born, unseen and loathsome They
descended to primal earth. Beneath the oceans They brooded while
ages past, till seas gave up the land, whereupon They swarmed forth
in Their multitudes and darkness ruled the Earth.
At the frozen Poles They raised mighty cities, and upon high places
the temples of Those whome nature owns not and the Gods have cursed.
And the spawn of the Old Ones covered the Earth, and Their children
endureth throughout the ages. Ye shantaks of Leng are the work of
Their hands, the Ghasts who dwelleth in Zin's primordial vaults know
Them as their Lords.
They have fathered the Na-Hag and the Gaunts that ride the Night;
Great Cthulhu is Their brother, the shaggoths Their slaves. The
Dholes do homage unto Them in the nighted vale of Pnoth and Gugs
sing Their praises beneath the peaks of ancient Throk.
They have walked amidst the stars and They have walked the Earth.
The City of Irem in the great desert has known Them; Leng in the
Cold Waste has seen Their passing, the timeless citadel upon the
cloud-vieled heights of unknown Kadath beareth Their mark.
Wantonly the Old Ones trod the ways of darkness and Their
blasphemies were great upon the Earth; all creation bowed beneath
Their might and knew Them for Their wickedness.
And the Elder Lords opened Their eyes and beheld the abominations of
Those that ravaged the Earth. In Their wrath They set their hand
against the Old Ones, staying Them in the midst of Their iniquity
and casting Them forth from the Earth to the Void beyond the planes
where chaos reigns and form abideth not. And the Elder Lords set
Their seal upon the Gateway and the power of the Old Ones prevailest
not against its might.
Loathsome Cthulhu rose then from the deeps and raged with exceeding
great fury against the Earth Guardians. And They bound his venomous
claws with potent spells and sealed him up within the City of R'lyeh
wherein beneath the waves he shall sleep death's dream until the end
of the Aeon.
Beyond the Gate dwell now the Old Ones; not in the spaces known unto
men but in the angles betwixt them. Outside Earth's plane They
linger and ever awaite the time of Their return; for the Earth has
known Them and shall know Them in time yet to come.
And the Old Ones hold foul and
formless Azathoth for Their Master
abd Abide with Him in the black cavern at the centre of all
infinity, where he gnaws ravenously in ultimate chaos amid the mad
beating of hidden drums, the tuneless piping of hideous flutes and
the ceaseless bellowing of blind idiot gods that shamble and gesture
aimlessly for ever.
The soul of Azathoth dwelleth in
Yog-sothoth and He shall beckon
unto the Old Ones when the stars mark the time of Their coming; for
Yog-sothoth is the Gate through which Those of the Void will
re-enter. Yog-sothoth knowest the mazes of of time, for all time is
one unto Him. He knowest where the Old Ones came forth in time along
long past and where They shall come forth again when the cycle
returneth.
After day cometh night; man's day shall pass, and They shall rule
where They once ruled. As foulness you shall know them and Their
accursedness shall stain the Earth.
3. Of Ye Times and Ye Seasons to be Observed
Whenever thou would'st call forth Those from Outside, thou must mark
well the seasons and times in which the spheres do intersect and the
influences flow from the Void
Thou must observe the cycle of the Moon, the movements of the
planets, the Sun's course through the Zodiac and the rising of the
constellations.
Ye Ultimate Rites shall be performed only in the seasons proper to
them, these be: at Candlemas (on the second day of the second
month), at Beltane (on the Eve of May), at Lammas (on the first day
of the eighth month), at Roodmas (on the fourteenth day of the ninth
month), and at Hallowmas (on November Eve).
Call out to dread Azathoth when the Sun is in the sign of the Ram,
the Lion, or the Archer; the Moon decreasing and Mars and Saturn
conjoin.
Mighty Yog-sothoth shall rise to ye incantations when Sol has
entered the fiery house of Leo and the hour of Lammas be upon ye.
Evoke ye terrible Hastur on Candlemas Night, when Sol is in Aquarius
and Mercury in trine.
Supplicate Great Cthulhu only at Hallowmas Eve when the Sun abides
within the House of the Scorpion and Orion riseth. When All Hallows
falls within the cycle of the new Moon the power shall be the
strongest.
Conjure Shub-Niggurath when the Beltane fires glow upon the hills
and the Sun is in the Second House, repeating the Rites of Roodmas
when ye Black One appeareth.
4. To Raise up Ye Stones
To form ye Gate through which They from ye Outer Void might manifest
thou must set up ye stones in ye elevenfold configuration.
First thou shalt raise up ye four cardinal stones and these shall
mark ye direction of ye four winds as they howleth through their
seasons.
{Alter Design}
To ye North set ye the stone of Great Coldness that shall form ye
Gate of ye winter-wind engraving thereupon the sigil of the
Earth-Bull thus: {Taurus sigil}
In ye South (at a space of five paces from ye stone of ye North),
thou shalt raise a stone of fierce-heat, through which ye summer
winds bloweth and make upon ye stone ye mark of ye Lion-serpent
thus:{Leo Sigil}
Ye stone of whirling-air shall be set in ye East where ye first
equinox riseth and shall be graven with ye sign of he that beareth
ye waters, thus:{Aquarius Sigil}
Ye Gate of Rushing Torrents thou cause to beat the west most inner
point (at a space of five paces from ye stone of ye East) where ye
sun dieth in ye evening and ye cycle of night returns. Blazon ye
stone with ye character of ye Scorpion whose tail reacheth unto the
stars:{Scorpio Sigil}
Set thou the seven stones of Those that wander ye heavens, without
ye inner four and through their diverse influences shall ye focus of
power be established.
In ye North beyond the stone of Great Coldness set ye first ye stone
of Saturn at a space of three paces. This being done proceed thou
widdershins placing at like distances apart ye stones of Jupiter,
Mercury, Mars, Venus, Sul and Luna marking each with their rightful
sign.
{Seal of Yog-Sothoth}
At ye center of the so completed configuration set ye the Alter of
ye Great Old Ones and seal it with ye symbol of Yog-Sothoth and ye
mighty Names of Azathoth, Cthulhu, Hastur, Shub-Niggurath and
Nyarlathotep.
And ye stones shall be ye Gates through which thou shalt call Them
forth from Outside man's time and space.
Entreat ye of ye stones by night and when the Moon decreasetth in
her light, turning thy face to ye direction of Their coming,
speaking ye words and making ye gestures that bringeth forth ye Old
Ones and causeth Them to walk once more ye Earth.
5. To Compound Ye Incense of Zkauba
In the day and hour of Mercury with the Moon in her increase, thou
shalt take equal parts of Myrrh, Civet, Storax, Wormwood,
Assafoetida, Galbanum and Musk, mix well together and reduce all to
the finest powder.
Place the so assembled elements in a vessel of green glass and seal
with a brazen stopper afore inscribed with the characters of Mars
and Saturn.
Elevate the vessel to the Four Winds and cry aloud the supreme words
of power thus:
-
To the North: ZIJMUORSOBET, NOIJM, ZAVAXO!
-
To the East: QUEHAIJ, ABAWO, NOQUETONAIJI!
-
To the South: OASAIJ, WURAM, THEFOTOSON!
-
To the West: ZIJORONAIFWETHO, MUGELTHOR, MUGELTHOR-YZXE!
Cover the vessel with a cloth of black velvet and set aside.
For each of seven nights thou shalt bathe the vessel in Moonlight
for the space of one hour - keeping it concealed beneath the cloth
from cock-crow till sunset.
All this being accomplished the incense shall be ready for use and
possessed of such vertue that he that useth it with knowledge shall
have power to call forth and command the Infernal Legions.
Nota: When employed in ye Ultimate Rites the incense may be rendered
more efficacious by the addition of one part powdered mummy-Egypticus.
Employ the perfume of Zkauba in all ceremonies of ye ancient Lore
casting ye essences upon live coals of Yew or Oak. And when ye
spirits drawn near, the vaporous smoke shall enchant and fascinate
them, binding their powers to thy will.
{Editor's Note: In the published edition a series of planetary
glyphs and sigils are shown in reference to the above formula. These
have been omitted as they are not illustrated in the original
manuscript but were provided from other unrelated texts by the
publishers.}
6. Of Diverse Signs
These most potent signs shall be so formed with thy left hand when
thou employeth them in ye Rites {The four Signs}
Ye first sign is that of Voor and in nature it be ye true symbol of
ye Old Ones. Make ye thus whenever thou wouldst supplicate Those
that ever waite beyond the Threshold.
Ye second sign is that of Kish and it breaketh down all barriers and
openeth ye portals of ye Ultimate Planes.
In ye third place goeth ye Great Sign of Koth which sealeth ye Gates
and guardeth ye pathways.
Ye forth sign is that of ye
Elder Gods. It protecteth those who
would evoke ye powers by night, and banish ye forces of menace and
antagonism.
(Nota: Ye Elder Sign hath yet another form and when so enscribed
upon ye grey stone of Mnar it serveth to hold back ye power of Ye
Great Old Ones for all time.)
7. To Make Ye Powder of Ibn Ghazi
THE MYSTIC POWDER OF MATERIALIZATION:
Take ye dust of ye tomb - wherein ye body has lain for two hundred
years or more past -, three parts. Take of powdered Amaranth, two
parts; of ground Ivy leaf, one part, and of fine salt, one part.
Compound all together in an open mortar in the day and hour of
Saturn.
Make over the thus assembled ingredients the Voorish sign, and then
seal up the powder within a leaden casket whereupon is graven the
sigil of Koth.
YE USING OF YE POWDER:
Whenever thou wisheth to observe the airial manifestations of the
spirits blow a pinch of ye powder in the irection of their coming,
either from the palm of thy hand or the blade of the Magic Bolyne.
Mark ye well that ye maketh ye Elder Sign at their appearence, lest
the tendrils of darkness enter thy soul.
8. Ye Unction of Khephnes Ye Egyptian
Whosoever anointeth his head with the ointment of Khephnes shall in
sleep be grabted true visions of time yet to come
When ye Moon increaseth in her light place in an earthen crucible a
goodly quantity of oil of ye Lotus, sprinkle with one once powdered
mandragora and stir well with ye forked twig of ye wild thorn bush.
Having so done utter ye incantation of Yebsu (taken fron diverse
lines in ye papyrus) thus:
I am the Lord of Spirits,
Oridimbai, Sonadir, Episghes,
I am Ubaste, Ptho born of Binui Sphe, Phas;
In the name of Auebothiabathabaithobeuee
Give power to my spell O Nasira Oapkis Shfe,
Give power Chons-in-Thebes-Nefer-hotep, Ophois,
Give power! O Bakaxikhekh!
Add to ye potion pinch of red earth, nine drops natron, for drops
balsam of Olibanum and one drop blood (from thy right hand). Combine
the whole with a like measure of fat of the gosling and place ye
vessel upon ye fire. When all is rendered well and ye dark vapours
begin to rise, make ye the Elder Sign and remove from ye flames.
When the unguent has cooled place it within an urn of ye finest
alabaster, which thou shalt keep in some secret place (known only to
thyself) until thou shalt have need of it.
9. To Fashion the Scimitar of Barzai
In the day and hour of Mars and when the Moon increaseth, make thou
the scimitar of bronze with a hilt of fine ebony.
Upon one side of the the blade thou shalt enscribe these characters:
{Editor's Note: These graphics are not shown in the Manuscript}
And upon the other side these:
{Editor's Note: These graphics are not shown in the Manuscript}
On the day and hour of Saturn the moon decreasing, light thou a fire
of Laurel and yew boughs and offering the blade to the flames
pronounce the five-fold conjuration thus:
HCORIAXOJU, ZODCARNES, I powerfully call upon ye and stir ye up O ye
mighty spirits that dwelleth in the Great Abyss.
In the dread and potent name of AZATHOTH come ye forth and give
power unto this blade fashioned in accordance to ancient Lore.
By XENTHONO-ROHMATRU, I command you O AZIABELIS, by YSEHYROROSETH, I
call the O ANTIQUELIS, and in the Vast and Terrible Name of
DAMAMIACH that Crom-yha uttered and the mountains shook I mightily
compel ye forth O BARBUELIS, attend me! aid me! give power unto my
spell that this weapon that bearest the runes of fire recieveth such
vertue that it shall strike fear into the hearts of all spirits that
would disobey my commands, and that it shall assist me to form all
manner of Circles, figures and mystic sigils necessary in the
operations of Magickal Art.
In the Name of Great and Mighty YOG-SOTHOTH and in the invincible
sign of Voor (give sign)
Give power!
Give power!
Give power!
When the flames turn blue it shall be a sure sign that the spirits
obey your demands whereupon thou shalt quench the blade in an afore
prepared mixture of brine and cock-gall.
Burn the incense of Zkauba as an offering to the spirits thou hast
called forth, then dismiss them to their abodes with these words:
In the Names of AZATHOTH and YOG-SOTHOTH, Their servant NYARLATHOTEP
and by the power of this sign (make ye the Elder Sign), I discharge
thee; go forth from this place in peace and return ye not until I
calleth thee. (Seal ye portals with the sign of Koth).
Wrap the scimitar in a cloth of black silk and setit aside until
thou wouldst make use of it; but mark ye well that no other shall
lay his hand upon the scimitar lest its vertue be forever lost.
10. Ye Alphabet of Nug-Soth
{Editor's Note: The following graphic alphabet is deciphered from
the manuscript, according to the publishers, by use of a "Magic
Square Cipher" inherent in the manuscript itself and is
therefore
included in this e-text version.}
Ye Alphabet of Nug-Soth
(Note: In ye writing of ye mystic runes of Nug-Soth ye latin C
serveth for ye K.)
Ye characters of Nug hold ye key to ye planes, employ ye them in ye
talismanic art and in all ye sacred inscriptions
11. Ye Dream-Lands Of Leng in Ye Cold Waste
Who seeketh Northwards beyond the twilight land of Inquanok shall
find amidst the frozen waste the dark and mighty plateau of
thrice-forbidden Leng.
Know ye time-shunned Leng by the ever-burning evil-fires and ye foul
screeching of the scaly Shantak birds which ride the upper air; by
the howling of ye Na-hag who brood in nighted caverns and haunt
men's dreams with strange madness, and by the grey stone temple
beneath the Night Gaunts lair, wherein is he who wears the Yellow
Mask and dwelleth all alone.
But beware O Man, beware, of Those who tread in Darkness the
ramparts of Kadath, for he that beholds Their mitred-heads shall
know the claws of doom.
Of Kadath Ye Unknown
What man knoweth Kadath?
For who shall know of that
which ever abides in strange-time,
twix yesterday, today and the morrow.
Unknown amidst ye Cold Waste lieth the mountain of Kadath where upon
the hidden summit an Onyx Castle stands. dark clouds shroud the
mighty peak that gleams 'neath ancient stars where silent brood the
titan towers and rear forbidden walls.
Curse-runes guard the nighted gate carved by forgotten hands, and
woe to he that dare pass within those dreadful doors.
Earth's Gods revel where Others once walked in mystic timeless
halls, which some have glimpst in sleeps dim vault through strange
and sightless eyes.
12. Ye Formula of Dho-Hna
Whosoever performeth this Rite with true understanding shall pass
beyond ye Gates of Creation and enter ye Ultimate Abyss wherein
dwelleth ye vapourous Lord S'ngac who eternally pondereth ye Mystery
of Chaos.
Trace ye Angle-Web with ye Scimitar of Barzai and offer the mystic
suffumigations with the incense of Zkauba. [INLINE]
Enter ye Web by the Gate of the North and reciting the incantation
of Na (thus):
ZAZAS, NASATANADA, ZAZAS ZAZAS
Proceed to ye South-most Pinnacle by the Path of Alpha whereupon
make ye, ye Sign of Kish, pronouncing the triple-Word of power
thrice, (thus so):
OHODOS-SCIES-ZAMONI!
Proceed thence to ye Angle of the North-East chanting the third
verse of ye Fifth Psalm of Nyarla- thotep seglecting not to make the
quintuple genuflection on passing through ye curve locus-(thus):
The All-One dwelleth in Darkness, At the centre of All dwelleth He
that is the Darkness; And tfiat Darkness shall be eternal when all
shall bow before the Onyx Throne.
Pause at the Third Angle and make ye once more the Sign of Kish
speaking the words that clear the portal and stay the course of
time: ABYssus-D|AcoNrsus, ZEXOWE-AZATHOTH!) NRRGO, IAA!
NYAR-LATHOTEP!
Follow the Third Path to the Pinnacle of the West and there perform
the obeisances in silence (bow low thrice and give the gesture of
Voor). Turn and tread the Path of Transfiguration leading to ye
Ultimate Angle. Open up the Abyss Gate by the ninefold affirmation
(thus):
ZENOXESE, PIOTH, OXAS ZAEGOS, MAVOC NIGORSUS, BAYAR! HEECHO!
YOG-SOTHOTH! YOG-SOTHOTH! YOG-SOTHOTH!
Make ye the Sigil of Transformation and step thou forth into ye
Gulf.
13. Ye Voice of Hastur
Hear ye the Voice of dread
Hastur, hear the mournful sigh of the
vortex, the mad rushing of the Ultimate Wind that Swirls darkly
amongst the silent stars.
Hear ye Him that howls serpent-fanged amid the bowels of nether
earth; He whose ceaseless roaring ever fills the timeless skies of
hidden Leng.
His might teareth the forest and crusheth the city, but none shall
know the hand that smiteth and the soul that destroys, for faceless
and foul walketh the Accursed One, His form to men unknown.
Hear then His Voice in the dark hours, answer His call with thine
own; bow ye and pray at His passing, but speak not His name aloud.
14. Concerning Nyarlathotep
I hear the Crawling Chaos that calls beyond the stars
And They created Nyarlathotep for Their messenger, and They clothed
Him with Chaos that His form might be ever hidden amidst the stars.
Who shall know the mystery of Nyarlathotep? for He is the mask and
will of Those that were when time was not. He is the priest of the
Ether, the Dweller in Air and hath many faces that none shall
recall.
The waves freeze before Him; Gods dread His call. In men's dreams He
whispers, yet who knoweth His form?
15. Ye Adjuration of Great Cthulhu
Ph'nglui mglw'nafh Cthulhu R'lyeh Wgah'nagl fhtan.
A supplication to
great Cthulhu for those who would have power over
his minions.
In the day and hour of the moon with sun in scorpio prepare thou a
waxen tablet and enscribe thereon the seals of Cthulhu and Dagon; suffumigate with the incense of Zkauba and set aside.
On Hallowmas eve thou must travel to some lonely place where high
ground overlooks the ocean. Take up the tablet in thy right hand and
make of the sign of Kish with thy left. Recite the incantation
thrice and when the final word of the third utterance dieth in the
air cast thou the tablet into the waves saying: 'In His House at
R'lyeh Dead Cthulhu waits dreaming, yet He shall rise and His
kingdom shall cover the Earth.'
And He shall come unto you in sleep and show His sign with which ye
shall unlock the secrets of the deep. Ye Incantation
O Thou that lieth dead but ever dreameth, Hear, Thy servant calleth
Thee. Hear me O mighty Cthulhu! ' Hear me Lord of Dreams ! In Thy
tower at R'lyeh They have sealed ye, but Dagon shall break Thy
accursed bonds, and Thy Kingdom shall rise once more. The Deep Ones
knoweth Thy secret Name, The Hydra knoweth Thy lair; Give forth Thy
sign that I may know Thy will upon the Earth. When death dies, Thy
time shall be, and Thou shalt sleep no more; Grant me the power to
still the waves, that I may hear Thy Call.
(At ye third repeating of ye incantation cast forth the Tablet into
ye waves saying):
In His House at R'lyeh Dead Cthulhu waits dreaming, yet He shall
rise and His kingdom shall cover the Earth.
16. To Summon Shub-Niggurath Ye Black
Where the stones have been set up thou shalt call out to
Shub-Niggurath, and unto he that knoweth the signs and uttereth the words
all earthly pleasures shall be granted.
When the sun entereth the Sign of the Ram and the time of night is
upon ye turn thy face to the North wind and read the verse aloud:
Iah ! SHUB-NIGGURATH !
Great Black Goat of the. Woods, I Call Thee forth ! (Kneel) Answer
the cry of thy servant who knoweth the words of power! (make the
Voorish sign) Rise up I say from thy slumbers and come forth with a
thousand more! (make the sign of Kish) I make the signs, I speak the
words that openeth the door! Come forth I say, I turn the Key, Now !
walk the Earth once more !
Cast the perfumes upon the coals, trace the sigil of Blaesu and
pronounce the words of power:
ZARIATNATMIX, JANNA, ETITNAMUS, HAYRAS, FABELLERON, FUBENTRONTY,
BRAZO, TABRASOL, NISA, VARF-SHUB-NIGGURATH ! GABOTS MEMBROT !
And then the Black one shall come forth unto thee and the thousand
Horned Ones who howl shall rise up from the Earth. And thou shalt
hold before them the talisman of Yhe upon which they shall bow to
thy power and answer thy demands.
When thou would banish those that you have called forth intone the
words: IMAS, WEGHAYMNKO, QUAHERS, XEWEFARAM
Which closeth the Gate, and seal with the sign of Koth.
17. To Call Forth Yog-Sothoth
For Yog-Sothoth is the Gate.
He knoweth where the Old Ones came forth in times past and where
They came forth again when the cycle returneth
When thou would call forth Yog-Sothoth thou must waite until the Sun
is in the Fifth House with Saturn in trine. Then enter within the
stones and draw about thee the Circle of evocation tracing the
figurines with the mystic scimitar of Barzai.
Circumambulate thrice widdershins and turning thy face to the South
intone the conjuration that openeth the Gate: Ye Conjuration
-
O Thou that dwelleth in the darkness of the Outer Void, come forth
unto the Earth once more I entreat thee.
-
O Thou who abideth beyond the Spheres of Time, hear my supplication.
(Make the sign of Caput Draconis)
-
O Thou who art the Gate and the Way come forth come forth Thy
servant calleth Thee. (Make the Sign of Kish)
-
BENATIR! CARARKAU! DEDOS! YOG-SOTHOTH! come forth! come forth! I
speak the words, I Break Thy bonds, the seal is cast aside, pass
through the Gate and enter the World I maketh Thy mighty Sign! (Make the Sign of the Voor)
Trace the pentagram of Fire and say the incantation that causeth the
Great One to manifest before the Gate:
Ye Incantation
Zyweso, wecato, keoso, Xunewe-rurom Xeverator. Menhatoy,
Zywethorosto zuy, Zururogos Yog-Sothoth! Orary Ysgewot, homor
athanatos nywe zumquros, Ysechyroroseth Xoneozebethoos Azathoth!
Xono, Zuwezet, Quyhet kesos ysgeboth Nyarlathotep!; zuy rumoy quano
duzy Xeuerator, YSHETO, THYYM, quaowe xeuerator phoe nagoo, Hastur!
Hagathowos yachyros Gaba Sub-Niggurath! meweth, xosoy Vzewoth!
(Make the sign of Cauda Draconis)
TALUBSI! ADULA! ULU! BAACHUR!
Come forth Yog-Sothoth! come forth!
* * *
And then he will come unto thee and bring His Globes and He will
give true answer to all you desire to know. And He shall reveal unto
you the secret of His seal by which you may gain favour in the sight
of the Old Ones when They once more walk the Earth.
* * *
And when His hour be past the curse of
the Elder Lords shall be upon
Him and draw Him forth beyond the Gate where He shall abide until He
be summoned.
{Editor's Note:
Included on this page are a number of sigils and a magic circle.
These illustrations are not in the Manuscript but were referenced
from other texts, including, but not limited to; Key of Solomon (see
Additional Ms. 36,674, British Museum Library) and Three Books of
Occult Philosophy- Cornelius Agrippa.}
To Conjure of Ye Globes
Know ye that the Globes of Yog-Sothoth be thirteen in number, and
they be the powers of the Parasite-hoard which are His servitors and
doeth His bidding in ye world.
Call them forth whenever thou shall have need of anything and they
shall grant their powers unto ye when ye shall call them with the
incantations and make their sign.
His Globes have diverse names and appeareth in many forms.
-
The first is GOMORY, who appeareth like a camel with a crown of gold
upon his head. He commandeth twenty-six legions of infernal spirits
and giveth the knowledge of all magical jewels and talismans.
-
The second splrit is ZAGAN, who appeareth like a great bull, or a
King terrible in aspect. Thirty-three legions bow before him and he
teacheth the mysteries of the sea.
-
The Third is called SYTRY, who taketh the form of a great Prince. He
hath sixty legions and telleth the secrets of time yet to come.
-
ELIGOR is the fourth spirit; he appeareth like a red man with a
crown of iron upon his head. He commandeth likewise sixty legions
and giveth the knowledge of victory in war, and telleth of strife to
come.
-
The fifth spirit is called DURSON and hath with him twenty-two
familiar demons and appeareth like a raven. He can reveal all occult
secrets and tell of past times.
-
The sixth is VUAL his form is of a dark cloud and he teacheth all
manner of ancient tongues.
-
The seventh is SCOR, who appeareth like a white snake, he bringeth
money at your command.
-
ALGOR is the eighth spirit, he appeareth in the likeness of a fly.
He can tell of all secret things and granteth the favours of great
Princes and Kings.
-
The ninth is SEFON. He appeareth like a man with a green face and
hath the power to show where treasure is hidden.
-
Tenth is PARTAS, He hath the form of a great vulture, and can tell
ye the vertues of herbs, stones, make ye invisible and restore sight
which is lost.
-
The eleventh spirit is GAMOR, and when he appeareth like a man can
marvellously enform ye of how to win favours of great persons and
can drive away any spirit that guardeth over treasure.
-
Twelfth is UMBRA, He appeareth like a giant; he can convey money
from place to place if thou bid him and bestow the love of any woman
that thou desirest.
-
The thirteenth spirit is ANABOTH who taketh the form of a yellow
toad. He hath the power to make thee marvellous cunning in
nigromancy, he can drive away any devil that would hinder ye and
tell of strange and hidden things.
When thou wouldst call up ye Globes thou must first make upon the
earth this sign:
And evoke of them thus:
EZPHARES, OLYARAM, IRION-ESYTION, ERYONA, OREA, ORASYM, MOZIM!
By these words and in the name of YOG-SOTHOTH who is thy master, I
do most powerfulIy summon and call ye up O . . . . N . . . .
That thou mayest aid me in my hour of need.
Come forth I command ye by the sign of Power!
(Make the sign of Voor)
And then the spirit shall appear unto thee and grant thy requests.
But if he remaineth invisible to thine eye, blow the dust of Ibn Ghazi and he will immediately take his proper form.
When thou wouldst banish what ye have called up eraze thou their
sign with the scimitar of Barzai and utter the words:
CALDULECH ! DALMALEY ! CADAT !
(and seal with the sign of Koth).
Nota: If on their appearance the spirits obstinately refuse to speak
cleave the air thrice with the scimitar and say: ADRICANOROM DUMASO!
And their tongue shall be loosened and they will be compelled to
give true answer.
18. Ritual for summoning Yog-Sothoth and opening the Gate
Banishing:
(could be replaced with other banishings. Uses Salt, water and
incense.)
Zazii, Zamaii, Puidmon the Powerful, Sedon the Strong, El, Yod, He,
Vau, He, Iah, Agla, protect me and help me when I summon the Gate!
(light incense and candles)
No evil may approach from the North! No evil may approach from the
East! No evil may approach from the South! No evil may approach from
the West! No evil may approach from Zenith! No evil may approach
from Nadir! (bow towards the directions)
The Flaming Circle locks everything in! Draba, draba, kalta, kalta,
entemoss! The Flaming Circle locks everything out! Draba, draba,
kalta, kalta, entemoss! Accar, Zour and Maroud! Lock the circle and
let no evil pass through!
Draba, draba, kalta, kalta, entemoss! (participants walk round the
circle. Salt, water and incense is sprinkled)
The Summoning:
Per Adonai Elohim, Adonai Jehova Adonai Sabaoth, Metraton Ou Agla
Methon, Verbum Pythonicum, Mysterium Salamandrae Cenventus Sylvorum,
Antra Gnomorum Demonia Coeli God, Almonsin Gibor Jehoshua Evam
Zariathnatmik, Veni, Veni, Veni!
(Put your hands above your head, with the thumbs and index fingers
together so they create a equilateral triangle. Turn the right hand
so its halve of the triangle points down, creating a paralellogram.
Turn the left hand, creating a downwards pointing triangle. Move it
down to your forehead, turning it upwards, so the final result is a
triangle on your forehead.)
Hear me! King of Infinite Space! Planetmover! The Foundation of
Fastness! Ruler of Earthquakes! The Vanquisher of Terror! The
Creator of Panic! Destroyer! The Shining Victor! Son of Chaos and
the Void! The Guardian of the Abyss! God of the Outermost Darkness!
Lord of Dimensions! Riddle-knower! Guardian of The Secrets! Lord of
the Labyrinth! Master of the Angles! God of the Whiporwills!
Omegapoint! Lord of the Gate! Opener of the Way! The Oldest!
All-in-One! The One by Life Prolonged! Umr At-Tawil! Iak-Sathath!
YOG-SOTHOTH NAFL'FTHAGN!!! Your servant call upon you!
(Take the staff and turn it first so it points Right-Left, then
Up-Down, then Forward-Back. Then twist it, and visualize how it is
turned to point into the fourth dimension, perpendicular to the
other directions. It will show the eightrayed star of Chaos.)
Opening of the Gate:
(The staff is held horizontally.)
Yog-Sothoth knows the Gate. Yog-Sothoth is the Gate. Yog-Sothoth is
the key and guardian of the Gate. Past, Present and Future, all is
one in Yog-Sothoth.
By that which is not to be named, By Azathoth, By Nyarlathotep, By
Shub-Niggurath, By the two snakes, By that which created the Voids,
By Kadath in the Cold Waste, By the Plateu of Leng, By Yuggoth, By
the moon-lens, By the inprisoned, By the free, By Samas, Gibil and
Nusuku, By the High Name of Ea, By the Seven Demons, Guardian, let
the Gate be opened!
By Chaos, By the Void, By the Light, By the Darkness, By the Air, By
the Fire, By the Water, By the Earth, Key, open the Gate!
By my sacred oath, Let those who want to leave come out! Let those
who want to enter come in! Let us see intp the Hiding Light! Let us
see into the Blinding Darkness! Rend the Veil! Crush the Mirror!
Reveal the Illusion! See, the Gate opens!
(slowly turn the staff from horizontal to vertical, and make the
sign of the Rending of the Veil.)
See, the Nodes are filled with Power! See, the Lines are filled with
Power! See, the Angles twist and open!
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